the Graphical Artist Linux Guide "Greetz from Planet Haram" by Mohannad Faried and others yet to come
Introduction "why am i doing this ?"
ever since i started to tinker around with linux, it was very important for me to have a solid understanding about how do i go about doing the things i already do on windows, since my major is architecture, and a have this artistic streak "well i hope it is an artistic streak!", plus my freelance work as a graphical designer, with some occasional web designing, it was quite important to know the ropes on linux. right now i intend to share what i know with you! , you poor soul! :)
structure of this document:
a quick intro to imaging 1.Raster editing Applications. -Applications -icc profiles and color proofing "a primer" 2.Vector editing Applications. -SVG -CAD Applications 4.Animation -applications -plugin's 3.3D modelling and rendering -general mesh modelling -specialized applications -rendering engines 4.DeskTop Publishing on linux -DTP applications -postscript -Tex/Latex and friends. -color managment "a bit more detail" -printing on the desktop -a bit more about printing 5.web design (GFX point of view) -gimp plugins -web animation 6.File formats